Digital engagement / events / operational systems

Mostafa Tabatabaei

My work sits where live rooms, digital platforms, media production, and educational environments have to function together. Through engineering research, media operations, Stream Level Studios, h_da, and TU Darmstadt, I have learned to turn complexity into calm, usable structure.

01 / Live Lecture halls, studios, streams, speakers, live handoffs.
02 / Digital LMS workflows, publishing routines, prototypes, knowledge tools.
03 / Human Students, lecturers, vendors, production teams, public audiences.
Engineering research, media rooms, learning platforms, and two master's projects.
I seem to return to the same kind of moment: a system is ready on paper, but the human situation is still alive. Someone has to notice the weak signal, ask the practical question, prepare the handoff, and make the room feel calmer than it is.

That habit began before the university roles: applied engineering research, patent work, Kharazmi recognition, media operations, and two master's projects in collaboration and immersive learning.

Hard anchors

Scale and context.

A few scale markers behind the work: large student environments, funded platform initiatives, live rooms, public engagement, and international research contexts.

7+ years moving between media operations, university systems, live rooms, and public-facing projects.
20,000+ students in the institutional environment around the digital learning work.
€300K platform initiative context where planning, workflow clarity, and coordination mattered.
EMEA work across German university settings, international collaborators, vendors, and mixed cultures.

Selected recognition

Recognition, kept to the essentials.

Applied Research Third Place National Award in Applied Research — National Kharazmi Youth Festival
Patent Holder of Iranian patent for autonomous pipeline inspection system
Young Scholars Repeated participant in national young scholars & innovation programmes
International Research accepted for international conferences in Beijing, Osaka, and Kuala Lumpur

Experience

Where the work became real.

Different environments, same requirement: reliable systems, clear handoffs, and work that holds under pressure.

Higher Education Technische Universität Darmstadt Digital Learning & Operations / 2023-2025

At TU Darmstadt, the work was close to the everyday reality of digital learning at scale: LMS workflows, hybrid learning moments, academic requests, publishing routines, support questions, and the small checks that protect a much larger system.

LMS workflows Hybrid learning Stakeholder coordination Publishing systems
Applied Sciences Darmstadt University of Applied Sciences eLearning & Instructional Support

At h_da I worked close to teaching and learning support: preparing digital materials, helping users, understanding how instructional needs become platform actions, and seeing how students and lecturers experience the system.

eLearning support User support Content readiness Workflow clarity
Studio Production Stream Level Studios Hybrid Production & Studio Work

Stream Level Studios gave me a more physical understanding of live digital work: cameras, sound, light, screens, timing, and the pressure of a room where every small technical decision becomes part of the audience experience.

Studio production Streaming workflows Live coordination Technical readiness
Public Engagement Independent Educational Exhibition Initiative Concept Lead & Event Operations

Before the university platform work, I independently built an educational exhibition initiative inspired by the "1001 Inventions" concept. It meant sponsorship conversations, budgets, venues, invitations, programme structure, logistics, and the nerve to turn an idea into a public event plan.

Event operations Sponsorship coordination Exhibition planning Stakeholder management
Media Operations Akharin Khabar Media & Digital Operations

Akharin Khabar taught me speed and content flow: deadlines, publishing rhythm, audience attention, and the operational discipline behind media that appears simple only when the work is done well.

Media operations Digital publishing Content workflows Operational coordination

Work

Rooms, platforms, people.

Live rooms, learning systems, media workflows, and research prototypes; the practical work is making them usable for the people depending on them.

Chapter 01 Live

Hybrid rooms and studio work

From Stream Level Studios to university hybrid environments, I have worked around the physical reality of digital events: cameras, control desks, microphones, speaker rhythm, remote audiences, and the quiet pressure of getting the moment right.

  • Focus: readiness checks, signal awareness, speaker support, stream and studio coordination.
  • Value: less confusion in the room, fewer avoidable surprises, calmer live moments.
Chapter 02 Digital

Learning platforms and publishing routines

At TU Darmstadt and h_da, digital learning was not an abstract system. It was lecturers trying to teach, students trying to access material, and operations work turning that into something dependable.

  • Focus: LMS workflows, QA routines, publishing paths, user support, vendor follow-up.
  • Value: fewer unclear steps for the people who depend on the system.
Chapter 03 Bridge

Translation between worlds

A large part of my work is standing between languages: academic priorities, technical limits, vendor responses, production needs, and users who simply need the thing to work.

  • Focus: practical communication, issue escalation, handoffs, shared expectations.
  • Value: people can act without needing to understand every hidden technical layer.
Mostafa at a hybrid production desk with screens, audio controls, and live event equipment
Studio & hybrid rooms Control desks, live signals, and the discipline of readiness.

Stream Level Studios and university hybrid rooms taught me the practical side of digital delivery: timing, speaker flow, technical monitoring, and steady attention.

Mostafa working in a lab with VR, audio, and filming equipment
Applied digital learning Digital tools tested at human scale.

Lab filming, VR, sound, and user testing belong beside platform operations because educational technology only matters when people can actually use it.

Field recording setup for a 3D audio education project
Flüsterwald field work Field recording for an immersive learning concept.

Developed with Valentin Boczkowski from an original concept led by Valentin, the project used field recording and 3D audio to support environmental learning through listening.

Research & creative practice

Research applied to learning environments.

Two master's projects strengthened the same practical interest: collaboration, learning environments, media, and how people behave inside systems.

Master's Thesis / 2023 Creative Group Dynamics Darmstadt University of Applied Sciences

That thesis began with a practical problem: creative student teams often get stuck not because they lack talent, but because the group itself becomes unclear. I used literature review, surveys, interviews, and a platform prototype to make collaboration patterns more visible to students and tutors.

Team progress interface from the Creative Group Dynamics prototype Tutor interface wireframe from the Creative Group Dynamics prototype Mobile prototype screen for Creative Group Dynamics
UX prototype Collaboration systems Qualitative research Educational platforms
Master's Thesis / 2020 Flüsterwald M.A. Leadership in the Creative Industries

Flüsterwald asked whether children could meet a forest through listening. Co-authored with Valentin Boczkowski and based primarily on Valentin's original concept, the project combined transmedia educational media, 3D audio, field recording, story, outdoor exploration in Darmstadt, and sensory learning for children around 8-11.

Mostafa recording field audio in the forest for Flüsterwald Child listening with headphones during the Flüsterwald project 3D-audio field recording equipment used for Flüsterwald
3D audio Transmedia Interactive learning Experience design

What I bring

Core capabilities.

Practical strengths repeated across media desks, studios, universities, exhibitions, research prototypes, and platform operations.

Events & Engagement

  • Hybrid lecture and event coordination
  • Speaker and room readiness
  • Audience-facing flow
  • Studio and stream awareness

Operations

  • LMS and publishing workflows
  • QA checks and issue follow-up
  • Vendor and stakeholder coordination
  • Budget and process awareness

Leadership

  • Translating between teams
  • Clear handoffs under pressure
  • Facilitation and practical communication
  • Agile coordination

Public Engagement

  • Educational exhibitions
  • Research and innovation settings
  • Invitations and programme structure
  • Explaining technical work to mixed audiences

Evidence

Selected artefacts.

A small set of proof points: production rooms, thesis prototypes, research diagrams, field audio, and public engagement settings.

Hybrid event production room with control screens and monitoring systems
Production room

Hybrid event control environment

Screens, audio, cameras, switching, speaker feeds: the operating layer behind a stable live academic session.

Research workflow diagram from the Creative Group Dynamics thesis
Research workflow

Creative Group Dynamics research path

Literature review, problem framing, survey and interview work, validation, concept design, prototyping, and feedback.

Team progress interface from a collaboration platform prototype
Prototype screen

Team progress interface

Part of a platform concept for making student collaboration and tutor visibility easier to read.

3D-audio recorders and headphones used for Flüsterwald
Flüsterwald audio

Listening as an educational interface

Developed with Valentin Boczkowski from Valentin's original concept; my contribution included research, field work, 3D audio, and experience design support.

Public engagement environment with people discussing ideas at an innovation event
Public engagement

Ideas explained in public settings

Public-facing innovation and exhibition environments, where technical ideas have to become clear to mixed audiences.

Method

Keeping complex work usable.

I try to do the useful things early: understand dependencies, name risks, prepare handoffs, and give people enough clarity before the pressure arrives.

Read
Look at the room before touching the system.

Who depends on whom, what can fail quietly, and what does the user or organiser need before the moment starts?

Align
Make the invisible work visible.

Clear roles, known handoffs, practical timing, and language people can act on without decoding it first.

Deliver
Stay steady when there is no pause button.

Support the moment with attention, issue management, stakeholder communication, and practical judgement.

Refine
Leave the system easier for the next person.

Capture patterns, reduce friction, improve checks, and turn lessons into a process someone else can trust.

Digital Strategy & AI Workflows

A practical extension of the same work.

Recent work in website strategy, content structure, and AI workflows adds a useful layer: mapping what a visitor needs, structuring information clearly, and using AI only where human QA remains in charge.

Website / Strategy Visitor and customer journeys Website structure and content clarity

I look at how people arrive, what they need to trust, and what they should understand next: visitor journeys, customer journey mapping, navigation, and content structure.

Visitor journey Customer journeys Website structure Content structure
AI / Research AI-assisted synthesis and prototypes NotebookLM, prompts, rapid drafts, human QA

NotebookLM and prompt-led workflows help turn PDFs, notes, and project material into summaries, comparisons, draft structures, and rapid prototypes. The useful part is speed with judgement.

NotebookLM Prompt engineering Rapid prototypes Human QA

Working style

Clear, steady, practical.

The useful part is rarely dramatic. It is noticing what is unclear early enough to make the work easier for everyone else.

01

Composure

Steady attention when timing, technology, and people all matter.

02

Translation

Technical detail, academic need, production pressure, and plain language.

03

Structure

Visible roles, checks, handoffs, and next steps before they become urgent.

04

Care

Attention to the person receiving the experience, not only the system delivering it.

Toolkit

Working toolkit.

A concise set of tools and practices I use to structure research, learning environments, digital engagement, and delivery work.

NotebookLM AI-assisted research workflows Knowledge synthesis LMS operations Hybrid events Stakeholder coordination Customer journey mapping Website structure UX-informed systems thinking Digital engagement

Professional enquiries

Contact

For professional conversations around digital engagement, hybrid events, educational systems, media operations, and institutional delivery.

Mostafa Tabatabaei signature
m.tabatabaei@m-tabatabaei.com LinkedIn / mtabataba www.m-tabatabaei.com Germany / EMEA